Hong Kong Computer Society - Game Design and Production Workshop

Date: 21 MAR 2026

Eligibility: S1 - S6
Quota: 35
Date & Time: 21 MAR 2026
Duration: 3 Hours

Learning Objectives:
"Understand fundamental concepts in game study and game design through a thematic talk and examples from boardgames and digital games.
Experience the classic board game ‘Dixit’ and experience on iterative play testing, balance, and player engagement of game design development process
Gain hands on exposure to Unity game engine by building a simple Mario Kart–style racing environment, including game objects, colliders, and basic AI kart behavior.
Gain information of study path and career path of game industry"

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